We’re back, and as usual there is plenty to talk about this month, from mechanics and character choices to that awkward space where player knowledge and character experience don't always line up. We return once again to dreams, and to Elowen’s relationships with each member of the party. If they are going to move forward, she really needs Raidion to do something to reassure her and to prove that what she saw truly was just a dream and not a premonition. We also talk about spells levelling up while weapons do not, and Hollie reflects on what it is like trying to come to terms with that. For both player and character, simply discarding an item that does damage is not as easy as it sounds. After all, spells level up, weapons don't. We also discuss The Gander’s Grace, how Hollie has chosen to apply her stats, and the idea of utility, including how limiting those choices can sometimes feel. Maybe Hollie wishes she could take her newfound D&D experience and redo her character sheet with e